
Latest News And FeaturesRed Dead Redemption's multiplayer isn't bad at all, but as with any online popular game you don't have to look to far to find some scumbag who is cheating.
Rockstar's RDR team will be trying to put the beat down on said cheaters in a title update sometime in the next month. This is the part we semi-like: (Continues) BioWare seem to be planning to settle into a vexing schedule of alternately dropping concept art and (hopefully) screenshots of Dragon Age 2 on a weekly basis. Although with Comic Con about to kick off in San Diego, perhaps they'll open up the tap a little more.
Still - we'd be remiss if we didn't check them out. Here's the latest, a concept piece meant to convey the use of magic. There's more than what you see in our shot here - click on it for the full version. (Continues) Disgruntled developer stories aren't uncommon, but it's usually the lower level chaps and chapettes doing the bleating. Which is why co-founder of Sledgehammer Games, Glen Schofield is making some waves. Schofield - who along with Michael Condrey - was lured by Activision away from running EA's Visceral Studios to start up a new, hardcore game division at Acti. And it from the look of his twitter account, Schofield isn't looking back with warm nostalgia at his time at EA.
The ruckus kicked off yesterday with this little number: (Continues) So Microsoft finally came out and revealed how much Kinect will set people back, at least in the US and the UK. The price: $USD150 for the Kinect sensor and the bundled title, "Kinect Adventures".
Microsoft also will be selling a chopped down Xbox 360 for $US199 - 4GB of flash memory is the only storage on board, so better crack out the USB keys if you go that route. (Continues) 38 Studios, the developer owned by famed (in the US) baseball pitcher Curt Schilling has been busy working away on a title with EA Partners known only as "Project Mercury". Today, EA as part of its lead in to this year's San Diego Comic Con (starting on the 22nd) has revealed more details of the game as well as its name: Kingdoms of Amalur: Reckoning.
(Continues) 2K Games has been keen to get media in front of Mafia II, undertaking multiple showcases and hands-on sessions over the past year. Last week we checked out the game once more - this time four missions spanning most of the game's plot arc - across all platforms, including an extravagant PC rig that featured 3D across three screens. Better bring a hefty video card or two for that.
However Mafia II's presentation isn't why the game has vaulted to top tier status in the past year. It's the setting. It's the promise of a mature storyline which shows more character development than handing you the keys to a city ripe for terrorisation. Here's what we took out of the session: (Continues) Not one but two pieces of downloadable content for Mafia II have been confirmed by 2K Games today.
The first we knew was coming already courtesy of announcements during the E3 show that exclusive day one content for PlayStation 3 owners were up for grabs. Titled "The Betrayal of Jimmy", the DLC will be free from the day of Mafia II's launch. It looks reasonably meaty: (Continues)
Analyst Pachter blames online gaming for sales plunge
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Posted 05:49am 17/07/10 by: kreese
Wedbush Morgan analyst Michael Pachter gets a rough time from gamers, mainly courtesy of his track record of wild predictions - predictions which more often than not turn out to be wrong. Now, with NPD reporting software sales for the US dropping for the fourth month in a row, Pachter has figured out the problem: online gaming.
Yes, little did you know that every minute online you spend shooting, racing, questing, puzzling, strategising or whatever you're actively contributing to the downfall of the games industry. (Continues) When Electronic Arts bought out a chunk of Ubisoft in late 2004, most assumed it was the precursor to the giant taking a serious run at taking over the French company. Yves Guillemot, Ubisoft CEO described the move as "hostile" at the time, and analyst sages like Michael Pachter noted that EA wasn't normally in the business of making passive investments.
EA ultimately didn't make a serious run at Ubisoft beyond this investment. Now, they're out of the game, having reportedly sold its holdings in Ubisoft Entertainment SA. (Continues) Tonight at 6pm Australian Eastern Standard Time we're doing a Borderlands Marathon, for (at least) 48 hours of non-stop Borderlands action.
Head through for all the details on the coming event.
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