Genre: First Person Shooter Developer: Publisher: EA Classification: MA15+ Consumer Advice: Game deals with issues or contains depictions which require a mature perspective
Release Date: 10th Oct 2010 Platforms:
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Any first person shooter set in modern times probably wonít escape a comparison to Modern Warfare 2 for a good long while. Considering the history of competition between Medal of Honor and Call of Duty however, EA had a lot of motive to both distinguish Medal of Honor from MW2 and create a better game.
Itís difficult to say whether they have or not however, as at the outset the two games are very, very similar. Both have great graphics, a focus on realism and are primarily multiplayer oriented - especially with the 5 hour length of the single player.
The short length of the single player is a little disappointing, as it is a good time. The game is played from the perspective of four different interconnected people - A Tier 1 operative named ĎRabbití, a Delta Force operative ĎDeuceí, a Ranger specialist named ĎAdamsí and a helicopter pilot who I never learned the name of - and who you only control for a short amount of time anyway.
All of them play a role in the fight against the Taliban and while the story is fairly conventional, it also feels a lot more realistic than any over-the-top Michael Bay explosion factory tour. Several points in the story do an excellent job of inspiring a sense of hopelessness in the face of overwhelming odds - even if there is very little time to reflect on it in such a fast paced game.
The music does an excellent job of adding to the pathos, although itís only really noticeable in the previously mentioned moments of despair. When you are kicking ass it tends to fade into the background - although I might just be inoculated to up-tempo rock music in first person shooters after years of exposure.
While Rabbit, Deuce and Adams are all infantry of a sort, meaning you spend most of your time on foot (as you would expect) you donít spend all of your time lining up enemies in your ironsights. Throughout the game you will also direct AC-130 and Predator drone support, execute some long range sniping, ride an ATV and man the guns on an Apache as the aforementioned helicopter pilot.
The large amount of different gameplay elements means you definitely wonít feel like you are just doing the same old thing repeatedly, although the length of the campaign doesnít really give you an option anyway.
As you are playing members of the US military you generally use the same weapons throughout - you can pick up enemy weaponry but itís generally no better than your own and your team mates have ammunition for your standard loadout. The weapons you do carry all have a significantly different feel to them, but tend to have a lot less recoil and a lot better accuracy than you might expect.
The AI ranges from average to good, with enemies moving behind cover and blind firing over the top and throwing grenades during breaks in the fire fight. They do tend to lose their intelligence if you manage to outflank them however, becoming easy targets for your fire.
Medal of Honor isnít about single player however, it is about multiplayer and online the game... is a lot like a blend of MW2 and Battlefield Bad Company 2. The matchmaking is very good - almost every match I played was predominately with fellow Australians (even at 5am) and the net code minimised frustration for those times when I was playing internationally.
The multiplayer modes available have DICE stamped all over them, with Combat Mission the MoH equivalent of Rush and Objective Raid as Conquest. The other two modes, Team Assault (TDM) and Sector Control (CTP) are exactly what you would expect - shoot everyone on the other team and hold and control specific areas respectively.
Currently Objective Raid and Team Assault consistently have the most players - good news as Combat Mission can be very frustrating with a poor team and MoH not being fast paced enough for point control type gameplay.
Also available is Hardcore mode, allowing you to play Objective Raid, Team Assault and Sector Control maps with a much smaller margin for error. The only real problem with hardcore mode is the divide between it and standard gameplay - anyone just getting into first person shooters who wants to move from standard to hardcore is in for a rude shock at the change in difficulty. By no means should they make hardcore easier, but the already substantial gap between the hardcore and ordinary gamer crowds is only going to widen over time - and if hardcore is too inaccessible it will quickly stagnate.
It also has a scorechains system - or perks as they were known in Call of Duty. Rack up enough points without dying and you gain access to either defensive or offensive tactical support. The offensive actions range from a mortar strike at 50 points through to a cruise missile at 600 and the defensive include UAVs and different levels of ammo and armour benefits.
The implementation needs a little work in Medal of Honor however - itís not common for a single player to do well enough to rack up the kills necessary to call in an air strike, but a team of experienced players can easily work together to get a couple of mortars ready and rain down fire around their opponentís spawning area.
So is Medal of Honor better than Modern Warfare 2? On the PC the multiplayer differences might be a lot more significant with its dedicated server support, but on consoles it is fairly similar. EA has stated Medal of Honor is just the first step in a new direction for the series and while it might not be ground breaking, it is still a good first step. Now letís just hope the second step isnít charging $15 for maps you have already played.
Just wanted to post my thoughts on MoH, everyone has probably heard all of this already.
- virtually no recoil, aiming feels imprecise, grfx are decent, weapons sound dull.
- can't tell where you were killed from in MP, not enough game modes.
- the movement feels clunky especially not being able to strafe while sprinting in MP
- SP uses Unreal 3 and MP uses Frostbite engine, feels like two completely different games, SP = MW2, MP = BC2 without vehicles and less unlocks.
- console port, a few technical issues: server browser, changing in-game sensitivity wouldn't work for me in SP.
Also, why the hell would they have 'press and hold f to pick up weapon'? we have more buttons than a console controller! there is no need to hold
Yawn. This game is such a bore. Let's be honest, this game was highly over-hyped and fell flat. This game attempts to be a Modern Warfare killer. It has very few (ok, none) original ideas. The glitches, just wow, it's even in the console counterparts. AI randomly appear, you can literally see them spawn on the map. There are also some parts of the game (single player) where you rely on your AI teamates to do certain jobs such as kicking down a door or throwing a grenade to progress in the game. Unfortunately, your AI teamates let you down forcing you to reload the checkpoint or re-doing the whole mission. This pretty much ruins the game.
The vehicle parts are also annoying. Compared to Modern Warfare, they suck with a capital S. Lets cut to the chase, they're boring, a waste of time. Are their any memorable moments though? Yes, but limited. The graphics are bad. Not horribly bad but compared to current games that are coming out or have come out in the past two years, static environment and outdated visuals are kinda old. This is the kind of graphics you'd expect on a low to mid-budget game on a console. On the plus side, you can set all the visuals to max and see no performance impact. In all fairness, the graphics are probable just slightly worse then Call of Duty 4 (MW1). Anyways, single player is not all that bad but with all that hype, you'd have expected it to be better. Let's just say it's just as good as Bad Company 2's storyline.
Multiplayer fares a little better. Sure, you'd expect destructible buildings as it uses an updated version of the Frostbite engine but sure, whatevs, at least those walls stay in tack. Personally, I'd say it's better than Modern Warfare 2 but much worse than Bad Company 2. Let's be honest, we've been spoiled with Bad Company 2 and its destructible buildings which makes for a challenging and exciting experience when you play with the right people.
Seriously, if you own Bad Company 2 then don't bother. Don't bother getting MoH for multiplayer, heck, stay clear if your in for single player, this game is a complete wreck. Heck, keep playing Counter Strike instead of this game if your in the mood to kill terrorists. Steer clear.
I rated this game 5.5/10 for a semi-enjoyable single player experience. To be honest, a 4/10 rating was not far off but the game did provide some entertainment as a filler till better games come out later this month.
i played single player first and after 15 mins i was appalled, the graphics were as bad as a console version even set on high,the mouse acceleration was a pain to get right and the first couple of stages felt like i was playing cod world at war.
after i had gone into the engine settings file and enabled full bloom to true, detail to 3, AA to 16 and AF to 8 the game came to life ,it was more playable as the jagged edges weren't cutting through your eyeballs when trying to spot the enemy over walls and objects.
getting further though the game i became more immersed in the story and felt i was become one of the team, suddenly it was on for young and old ,thrown into the belly of the beast i got closer to the edge of my seat and grasped tighter to my mouse as i could not be pried away from my computer ....BUT just as the game was becoming a great game ,it ended
6 hours of game play just don't cut it
multiplayer on the hand is a different experience with using the frostbite engine not the out dated unreal engine.
the game runs smooth looks great and feels more true to nature than the comical mw2 .
the sound pulls you in and puts you right in the middle of the battlefield,the level ups are set well with fair and even progressions and weapons that set a even playing field,from level 1 to 14 you can still feel a part of the team.
the maps are fast and intence althoug the larger maps are a sniper fest, not so much a camp fest as there is no prone witch is a good thing as you wont have a game full of dolphins running around
alot of people are giving this game a bad review because it didn't live up to their expectations.rightly so with all the hype this game had .
if you give the multiplayer a chance you will be satisfied in your purchase as i know i will be playing online for some time to come and unless black ops doesn't have the same people playing it as mw2 i will be sticking with this