
Medal of Honor: Allied Assault has been heavily hyped as one of the upcoming first person action games to look out for. Massive amounts of screenshots and lengthy, detailed videos showing off heaps of gameplay have been released, showing off a beach landing scene on D-Day which knocked the socks off quite a few people with its eerie resemblance to Saving Private Ryan. Visually, the game looked outstanding, and the gameplay demonstrated in the movies was just as impressive.
Joining other World War II titles that are currently available, Return to Castle Wolfenstein and the Day of Defeat modification for Half-Life, Allied Assault offers both a single player campaign as well as a comprehensive multiplayer aspect. Powered by the versatile Quake 3 engine, the game has a solid base to build on in both these components.
Many gamers will immediately draw an opinion based on the engine, which isn't really justified for this particular game - the developers, 2015 Software, have done an incredible job removing all traces of Quake 3 from it. Wolfenstein was somewhat criticized due to its "Quake-ness", something which Allied Assault definitely doesn't have. Network code has been redone as part of an arrangement with the GameSpy crew, which we'll look at later in this review.
Next: A Gameplay Overview...