
DayZ shows off new faces and plans
DayZ shows off new faces and plans
The DayZ blog updated on the weekend, showing off some stunning new aspects of the game, as well as welcoming Ivan - one of the two Bohemia Interactive employees detained in Greece on suspicion of espionage - back into the team. Among the various changes to the multiplayer engine and loot tables, the team have also been hard at work making character customisation significantly more robust.
A selection of new female models will be available in the standalone The new blog also discusses the continuing work being done to the inventory and crafting systems, and Ivan Buchta's work on the new and revamped version of Chernarus which will be available in the end product. The blog also answers questions from the community relating to private hives and servers, the endgame, console versions and how hunger, thirst and temperature will be indicated in the planned HUD-free environment. The blog is well worth checking out as it has a good stack of information and pretty, pretty pictures. I have to say, while I'm sure most of us were upset that the standalone version of DayZ wasn't released last December as was originally planned, it looks like these changes will be worth the wait. What do you think? Let us know in the comments below!
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