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Review extravaganza! Dishonored, Resident Evil 6, Mark of the Ninja!

Review extravaganza! Dishonored, Resident Evil 6, Mark of the Ninja!
Posted 03:52pm 08/10/12 by: limimi
5 Comments | 0 Faves
Oh boy oh boy, October is under way folks! We have three new reviews up for you today - two of them are a little late to the party, but the latest arrived early and is sitting quietly in your living room as you prepare, making you feel uncomfortable!

First up we have Kozeeii's brilliant review of the brilliant Mark of the Ninja in which he paints a beautiful word picture, then tattoos it on a ninja's back, poisoning him in the process:

Mark of the Ninja is, at its core, a 2D platformer. The twist is its focus on line of sight and inventive use of sound. All guards have a cone of vision, which can be increased with the use of items such as searchlights, flashlights or Night Vision Goggles. You’ll need to avoid their vision to remain undetected, but also be as quiet as a church mouse. All sound impacts on your surroundings leaving an expanding circular sound wave from the point of origin.


Gameboffin follows up with an equally excellent review of the significantly less excellent Resident Evil 6 - out now on the PlayStation 3 and Xbox 360 and coming out soon on PC - although from what you'll read here, it seems like a bit of a mixed bag:

You can approach RE6 multiple ways. Split into character-specific chapters that intersect during certain moments, there’s no direction given to the order in which you should play each chapter. Going through each character’s campaign does little to highlight the moments when all of the stories combine, so it’s worthwhile having a bit of a search online as to the best order for the story to make the most sense – if the story is even important to you. Everything is presented in high-budget, cinematic detail, with lots of “We need to get to X, just because” moments and plenty of side characters needing saving. Resident Evil 6 is a stuffed pillow case hanging on the mantelpiece on Christmas day, except that your initial excitement at seeing such a bulging bevy of gifts soon turns to dismay as you realise that your parents simply raided The Two Buck Shop.


Finally we have a game which has yet to come out - Arkane Studio's Dishonored, available on the PC, PlayStation 3 and Xbox 360 on Thursday. I asked Joaby if I could review Dishonored, he laughed in my face. I don't mean that figuratively either. It was demeaning. It looks like he made the right choice though, because he had a great time:

There's so much to love in Dishonored, and so much of it is just small stuff. The way shadows aren't some all encompassing invisibility cloak is wonderful, and it really makes you think about stealth in other games. The fact that a guard won't always stay on his patrol is another - they're still obviously following a path, but if the big bad overseer abandons his post to hit the WC and it lets you sneak through his area undetected, you feel less like you're exploiting an AI and more like you're exploiting a weak bladder. Of course, if you happen to be hiding in the WC when he decides to go that feeling of success will be somewhat mitigated.


Well that sounds good then! What did you think of Mark of the Ninja and Resident Evil 6 - and are you excited for Dishonored? Let us know in the comments below!
Comments on this Article
Mon 08 Oct 12, 10:38pm
hoax86
Posted: Mon 08 Oct 12, 10:38pm

Glad to know Dishonored lives up to the expectations I have for it. I'll studiously be avoiding anything about it to prevent spoiling the game for myself, though.

Tue 09 Oct 12, 12:02am
sligh
Posted: Tue 09 Oct 12, 12:02am

Joaby!

Dishonoured, do you think it'd be better on a PC?

I assume the 360 box art on the review page still means it was the platform you reviewed it on?

Tue 09 Oct 12, 9:09am
Joaby
Posted: Tue 09 Oct 12, 9:09am

I've heard nothing but amazing things about the PC version, and it's on UE3 so yeah, it'd be better on PC for sure.

Tue 09 Oct 12, 4:00pm
sligh
Posted: Tue 09 Oct 12, 4:00pm

Thanks mate

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