No DX 11 visuals, map importing in StarCraft II
No DX 11 visuals, map importing in StarCraft II
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With StarCraft II's first instalment - Wings of Liberty - pushing past the launch date of Windows 7, it was only a matter of time before somebody popped the question about whether the three game series would feature support for DirectX 11.
In Blizzard's latest StarCraft II Q&A, that notion is shot down: 3. You have already stated that you will support DirectX 10, but what about DirectX 11? Also of note - you won't be able to automatically import old StarCraft maps into the game - rather you'll have to make them from scratch with the new game's tools. The current edition of the Q&A also covers off on stat tracking, lore, and storyline. Worth keeping an eye on. StarCraft II Q&A - Batch 55 [Blizzard]
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