Project Joystick Winners Announced pc
Posted 12:04pm 02/10/07 by: Dan
46 Comments | 0 Faves
Thanks to everyone who entered Project Joystick. The huge response and high quality of the entries made it a tough task for the judges.

The judging panel represented all areas with a major interest in the advancement of the Australian Games Industry: Corporate, Government, Cultural, Academia, Media and Development.

Each entry was assessed against the same key criteria through each phase of the judging process. The judges awarded points based on the details of the submission as well as the creativity, innovation and commercial viability of the concept. We are now proud to announce the winners...

Overall Project Joystick Winner - Sherele Moody

Winner - Primary School - Liam Cavanagh-Downs

Winner - Secondary School - Toby Venus

Winner - Open - Sherele Moody

The Overall Winner Sherele Moody will work with leading Australian games developer Firemint to develop her winning idea into a brilliant new game for exclusive release by BigPond Games for us all to play early next year. Official press release follows:
2 October 2007, DUNG BEETLE GAME WINS PROJECT JOYSTICK

BigPond today announced the creator of a digital game idea about dung beetles, Sherele Moody of Victoria, as the winner of Project Joystick - the million dollar hunt for the next big digital game idea.

Launched by BigPond in association with the Australian Centre for the Moving Image (ACMI) in July, Project Joystick received almost two thousand entries from people eager to see their digital game concept become the next big mobile and online game.

The competition judges were impressed with 33-year-old Sherele’s innovative game idea about a Dung Beetle called Dudley who embarks on a quest to navigate his way through the world while protecting his ever-growing ball of dung.

Announcing the winner at ACMI in Melbourne BigPond's Director of Media, Bill Burton, said the flood of entries showed how excited Australians are about digital games and Sherele’s entry really stood out for its creativity.

“Project Joystick was the first competition of its kind in the games world and we were thrilled with the hugely enthusiastic response. People really heeded the call to ignite their imaginations and set their ideas free, resulting in a fantastic standard of entries,” Mr Burton said.

“Choosing the winner was no easy task. The judges, who were drawn from a range of industries, were looking for something really inspirational.

“In the end, they unanimously agreed that Sherele’s entry was a standout! Her winning concept really blows up the image of the games industry being dominated by 17-year-old boys wanting to blow things up.

“I’d like to congratulate her on this success and wish her well as she now works with us to see the game become a reality,” said Mr Burton.

Accepting her prize, Sherele, who is from Warrnambool, said: “A huge thanks to BigPond, ACMI and Firemint for the opportunity to make an impact on Australia's games landscape. This is the coolest competition and it's absolutely wicked to have had my game concept chosen. I'm looking forward to seeing the game come to life.”

Firemint, Australia’s premier game developer, will produce the game.

Firemint's CEO Rob Murray said: “We’re thrilled to be part of this innovative competition and excited to be working with Sherele to bring her game idea to life.”

Sherele will receive a tailored package including a HP Pavilion Elite PC, BigPond High-Speed Broadband for 12 months, a Next GTM mobile handset with a 12 month account, BigPond entertainment vouchers and an ACMI Prize Pack. She will also receive a credit on the game, publicity and industry experience developing the game.
Comments on this Article
Tue 02 Oct 07, 11:46am
deius
Posted: Tue 02 Oct 07, 11:46am

They all sound like made up names :/

Tue 02 Oct 07, 12:07pm
l3p3r
Posted: Tue 02 Oct 07, 12:07pm

lol dung beetles they surely are on to a winner there...

Tue 02 Oct 07, 12:09pm
Oly
Posted: Tue 02 Oct 07, 12:09pm

Wow great idea , i always wanted to a game where i have to protect feces ! it is really something that will attract a lot of people </sarcasm>

Tue 02 Oct 07, 12:10pm
Joaby
Posted: Tue 02 Oct 07, 12:10pm

I think it's great. Sounds like it could have a real Katamari feel to it.

Tue 02 Oct 07, 12:30pm
Chappy
Posted: Tue 02 Oct 07, 12:30pm

I cant believe they sifted through 2000 ideas, and the best they could come up with was a pile of ****!

That game sounds like it would have been a hit in the days of the Sega and Nintendo Entertainment Systems as a 2 dimensional mario style game, but by todays standards, the best it could hope for is a $5 mobile phone game.

Tue 02 Oct 07, 1:01pm
l3p3r
Posted: Tue 02 Oct 07, 1:01pm

I cant believe they sifted through 2000 ideas, and the best they could come up with was a pile of ****!
lol that's a good way of putting it :p

Tue 02 Oct 07, 1:24pm
eMONKe
Posted: Tue 02 Oct 07, 1:24pm

lol

Tue 02 Oct 07, 1:27pm
deius
Posted: Tue 02 Oct 07, 1:27pm

It's not exactly an original mechanic.
Sounds like it could have a real Katamari feel to it.


Yeah there's also some Swedish freeware game called "Da blob" where you roll around in paint... sounds similar
BigPond High-Speed Broadband for 12 months

Woot 400mb cap here we come
HP Pavilion Elite PC

Alright
She will also receive a credit on the game, publicity and industry experience developing the game.

Oh wow, a mobile phone game, she'll be snapped up by Blizzard in no time.

Tue 02 Oct 07, 1:27pm
MackTheKnife
Posted: Tue 02 Oct 07, 1:27pm

No way...

:/

They probably kept the really good ideas for themselves to make later on.

Tue 02 Oct 07, 1:29pm
eMONKe
Posted: Tue 02 Oct 07, 1:29pm

Halo Killer confirmed.

Tue 02 Oct 07, 1:30pm
medster
Posted: Tue 02 Oct 07, 1:30pm

WTF is this! We live in the 21st century for gods sake. We don't need stupid child games like this. The only people that will buy this game is kids ranging from 6 - 11. You guy's at firement don't have any idea how much money you will lose from chosing this piece of crap. i think all this is for advertisment of you're company. You guy's aren't even people that love games. Look at the success rate of First Person Shooters these days. This all just a set up for advertising you're company.

That games is a "pile of ****" ( as chappy puts it) in todays standards..

Disapointed :(

That game is going to be a failure.


Tue 02 Oct 07, 1:31pm
MackTheKnife
Posted: Tue 02 Oct 07, 1:31pm

Shazza from wazzanbol!

:/

They kept the actually good ideas for themselves, and picked shazza because she's not a 17 year old kid.

Tue 02 Oct 07, 1:38pm
Attila
Posted: Tue 02 Oct 07, 1:38pm

People buy mobile phone games? I thought that people all just downloaded them off mobile 9?


Tue 02 Oct 07, 1:39pm
BISON
Posted: Tue 02 Oct 07, 1:39pm

This is the coolest competition and it's absolutely wicked to have had my game concept chosen.


For some reason that sounds funny coming from a 33 year old woman...

Tue 02 Oct 07, 1:43pm
Tanka
Posted: Tue 02 Oct 07, 1:43pm

Her game idea does sound fairly cool, so good on her.

I was actually expecting some sort of rubbish puzzle game.

Tue 02 Oct 07, 1:43pm
MachetteMan
Posted: Tue 02 Oct 07, 1:43pm

wonder wot the other winner's ideas were?
READ: are they as bad as this one?

Tue 02 Oct 07, 1:58pm
CyberShot
Posted: Tue 02 Oct 07, 1:58pm

Couldn't this gaming concept be applied to something more appealing, like a cat collecting string, rather than a dung beetle collecting dung?

Tue 02 Oct 07, 2:02pm
LOD
Posted: Tue 02 Oct 07, 2:02pm

.......

Tue 02 Oct 07, 2:13pm
Shoe
Posted: Tue 02 Oct 07, 2:13pm

why are you all so surprised? one million dollars wont fund a big FPS title, it was always going to be a simple idea that would win.

If you look at the top ten sellers in games shop its all simple puzzle games, so there is a huge market for this game if its any good.

Tue 02 Oct 07, 5:00pm
Phazon
Posted: Tue 02 Oct 07, 5:00pm

Her idea sounds like it was ripped straight out of Conker's Bad Fur Day (it was the basis of one of the puzzles).

Tue 02 Oct 07, 5:16pm
andywells
Posted: Tue 02 Oct 07, 5:16pm

I was there and Sherele was really excited to be part of it all...good for her and congrats!
Let's reserve judgement until the final product eh?

p.s Full video update on the event being posted friday.

Tue 02 Oct 07, 5:17pm
nyteshadow
Posted: Tue 02 Oct 07, 5:17pm

What a waste of a million dollars...

Tue 02 Oct 07, 5:17pm
Dalienx
Posted: Tue 02 Oct 07, 5:17pm

Give that dung beatle super powers and a quest to save the world and you might have something...

Tue 02 Oct 07, 5:28pm
Hawky
Posted: Tue 02 Oct 07, 5:28pm

the best it could hope for is a $5 mobile phone game.


please, It was a million dollar game, sponsored by a mobile phone gaming company.

it was never going to be a game that would take a year and a half to make.

this game will be out in 2 months, riding on the wave of it's success, so that every *to quote Yatzee* "bored housewife" can buy it for christmas.

Puzzle games are where it's at for money makers. It's a bit like Kevin Smith's films. They cost 50,000 to make, but rake in 2 million. incomparison to a hollywood blockbuster that costs 150million and makes 500 million.

Bigpond has suddenly realised that if they can combine a cheap puzzlegame with internet abilities, they can grab the attention of every person who doesnt have the interest for hardcore games.

Tue 02 Oct 07, 5:43pm
CombatWombat
Posted: Tue 02 Oct 07, 5:43pm

Has a list of the other 7 people to have their IP "borrowed" been released? Anyone got a link to that?

Tue 02 Oct 07, 5:44pm
Soldant
Posted: Tue 02 Oct 07, 5:44pm

please, It was a million dollar game, sponsored by a mobile phone gaming company.

it was never going to be a game that would take a year and a half to make.
But 1 million? For... for that?! Somehow I doubt the same idea couldn't have been achieved with GameMaker and a fair amount of free time. I'm guessing that most of that has gone on publishing the game or something along those lines, not due to the actual cost of development.

Either they've DRASTICALLY simplified the explaination there, or it really is just a game with a dung beetle walking around a somewhat-populated world avoiding generic obstacles while a huge ball of turd collects near it.

We don't need stupid child games like this.
Wow, what a statement. Simplicity in gaming can actually be good; I'll point you towards games like DEFCON and Darwinia; simple gameplay mechanics, simple graphics, simple everything, really. But the difference is that games like DEFCON and Darwinia actually do have a bit of depth to them, and they are fun to play/stylish/offer additional scope. Hell look at TF2: doesn't require much to learn how to play, but it's a boatload of fun, and if you want to work as a team there's plenty of room for strategy. Games like this though are little more than timewasters.

Anyway the point I was making is that a simple gameplay mechanic doesn't automatically mean a crappy, "childish" game. But in this case... wow, a dung beetle. Named Dudley. That's... terrible.

Tue 02 Oct 07, 5:48pm
deius
Posted: Tue 02 Oct 07, 5:48pm

Cheap puzzlegames.... are you talking about Project Joystick or Wii development strategy there Hawk?
jk jk :P

Tue 02 Oct 07, 7:03pm
nyteshadow
Posted: Tue 02 Oct 07, 7:03pm

Somehow I will wait to see the end result...

Tue 02 Oct 07, 7:40pm
Brookesy
Posted: Tue 02 Oct 07, 7:40pm

HAHA! I used to live near warnambool! But if there were a few judges, surely at least one of them would have a bit of gaming nous and this game probably, therefore, was good. They should release a demo or something...

Tue 02 Oct 07, 7:59pm
Medster
Posted: Tue 02 Oct 07, 7:59pm

"Anyway the point I was making is that a simple gameplay mechanic doesn't automatically mean a crappy, "childish" game."

This statement is correct Soldant but what i'm trying to point out is that we live in the 21st century the technology we have know needs to bee put in good use.

Do you see what i mean?

Tue 02 Oct 07, 11:24pm
rawdy369
Posted: Tue 02 Oct 07, 11:24pm

WHAT!!THE!!HELL!!!! this company has no idea what ppl want these days......it doesn't matter who you are!!! everyone enjoys EPIC games that invite the player to EXPERIENCE new or imaginative things....ALL good games do this...HALO, BIOSHOCK, GOD OF WAR!!! i will not even look at this game idea because i can pick up dog poop at home!!

I am very DISAPPOINTED with their choice and i am sure my idea or most ideas would be better then this!!

please comment on my point of veiw

thanks

Tue 02 Oct 07, 11:57pm
eMONKe
Posted: Tue 02 Oct 07, 11:57pm


please comment on my point of veiw


It was never going to be Epic. Read thread before commenting. It's to be a mobile phone game.

But yes, rolling faeces around, while you jealously guard it from your scat loving brothers and sisters, isn't really going to make for the most appealing game on the market.

Wed 03 Oct 07, 12:01am
Hawky
Posted: Wed 03 Oct 07, 12:01am

But 1 million? For... for that?!
probably in total production and ADVERTISING.. lol

10 people working at 25 dollars an hour for a month. You're looking at around ~$56k.

then you've got tools and ...you know what... screw it.., i agree with you.

every time i try to defend them by thinking of everything they could spend money on, i come up with less than 500,000 TOPS.

even if they had Michael Flatley playing the Dung Beetle, and Nobuo Uematsu doing the music, with voice overs from Jim Carrey and Sandra Bullock, lets go with Bloom effects and physics that makes AGEIA physX blush..
THEN we might come up to close to a million

but unless they're thinking of one MASSIVE BASTARD "I cant believe my ass stretched that much" log of a game, then they'll probably pass it off as a tax writeoff and use the remainder to fund the next project joystick.

or they're creating a PVP-MMO about dung beetles that even joaby wont have any problems being non-biased about (oh i went there)

either way.. i agree.. what the hell.

Cheap puzzlegames.... are you talking about Project Joystick or Wii development strategy there Hawk?
jk jk :P
I love Popcap now, for 8 months i've been trying to entice my GF into gaming, then i showed her Peggle and she spent 4 ******* HOURS sitting glued to my screen.. it was the first time that HER dinner went cold..

If she can be addicted to peggle, i'm a cheap laptop away from not being harrased when i go for lans and chill over at fury's place whilst i'm shouting commands at what he should do like a limpet.

Wed 03 Oct 07, 1:46am
Illuminati
Posted: Wed 03 Oct 07, 1:46am

BigPond High-Speed Broadband for 12 months
Woot 400mb cap here we come


Best call ever!

Wed 03 Oct 07, 1:58am
Sly
Posted: Wed 03 Oct 07, 1:58am

Dung Beetle game.

Honestly, who were the judges specifically and why ?

Wed 03 Oct 07, 8:23am
fikeus
Posted: Wed 03 Oct 07, 8:23am

Maybe Sherele is tall, blond and looks like a super model and wooed the judges :)

Wed 03 Oct 07, 2:50pm
Medster
Posted: Wed 03 Oct 07, 2:50pm

Fikeus.. You are the right 1 here. It could be a hot chick that likes games. just like Erin Mcnaught.

Damn she's fine

Wed 03 Oct 07, 3:25pm
Sly
Posted: Wed 03 Oct 07, 3:25pm

Personally, I couldn't see Erin sitting there playing MoH: Airbourne before deciding to jump out of that plane.

Wed 03 Oct 07, 4:06pm
Olpol
Posted: Wed 03 Oct 07, 4:06pm

It could be a hot chick that likes games. just like Erin Mcnaught.
ROFL. She's just a bimbo they hired to host a game show. That doesn't mean she even has a remote personal interest in games. Naive much?


Hey guys it sounds like an interview with the winner is coming up on Triple J this arvo with Robbie Buck, is that right?

Wed 03 Oct 07, 4:13pm
Olpol
Posted: Wed 03 Oct 07, 4:13pm

Ah yeah, it's on now.

Wed 03 Oct 07, 4:46pm
ConsofT
Posted: Wed 03 Oct 07, 4:46pm

...
...

Honestly. Dung beetle?
Far out.

I'd prefer a mario clone for my mobile than THAT.

Wed 03 Oct 07, 6:58pm
Vukodlak
Posted: Wed 03 Oct 07, 6:58pm

Don't knock it guys. This is going to be the game that moulds our young. It's teaching them how to deal with **** early in life to ready them for the future.


Thu 04 Oct 07, 7:22pm
Cormac
Posted: Thu 04 Oct 07, 7:22pm

Can not wait to be playing this l337 game via the intraweb on GA Servers :)

Tue 12 Jul 11, 6:45pm
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Posted: Tue 12 Jul 11, 6:45pm

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