Halo 3 at E3 xbox360
Posted 01:11am 13/07/07 by: kreese
15 Comments | 0 Faves
Last year this was the hottest ticket in town. The prospect of being ushered into a hotel room to see Halo 3 running would have given most gamers vertigo. But since then we’ve seen the game in action and there’s been a beta program where god knows how many have played the game. We even have a firm release date less than three months from now.

There’s very few games in this position that would be able to command attention beyond the “cool, but not top priority” camp. After all – there’s so much new stuff to see, right? Not this E3, and not this game. Halo 3 is destined to become the biggest game of the year. Forget Rock Band, Guitar Hero 3, and Call of Duty 4 for a moment. They will have their moment in the sun, but unless your game name is “Grand Theft Auto IV”, it’s hard to conceive any game being able to match the marketing and sales blitzkrieg that will kick off when Halo 3 drops. This game will not be allowed to fail, and there’s very few titles you can say that about.

I joined a scrum of punters in a small hotel room while the Bungie high priests laid down some gameplay on us.

We get into it quickly. We’re about one third through the first level to avoid spoilers from the introduction. The level name is Sierra 117 (“Sierra 117 is military code for Spartan 117”, we’re told). The Bungie staffer explains he has this on the “heroic” difficulty setting, “so I might die”, he quips.

There’s no music in this build. Perhaps that’s what makes this game seem very, VERY chatty. I don’t know what the battlefield of the future is, but if Halo 3 is anything to go by, I’m bringing my MP3 player. The enemies squeal and shriek, your teammates constantly hoot and holler. It sounds like a pack of lustful football players chasing a bunch of smurfs around. Don’t ask me how I know this – that’s just how I roll.

The fog and lighting effects are beyond reproach – we’re in the midst of a rolling battle in the middle of a very lush, green outdoor area, complete with pools of water and boulders. For the life of me I cannot spot a straight line. Barring a couple of hitches initially, framerate is supremely solid as well, which is a factor you just cannot overlook when considering the jump this Halo is on the last one.

Maybe it’s the difficulty level, maybe it’s the game, but using cover is mandatory. There’s a hell of a lot of enemies all around. It’s not a mass flood of baddies on screen, but its still conveying the heat of a battle. I’m kind of getting that Ewok forest battle vibe, if you catch my drift. Only without crazy log weapons etc.

There’s some beautiful effects in play. As a AI teammate starts firing, we can see some superb muffle flash lighting, and when our guy opens up, there’s a seriously realistic proximity glow illuminating nearby objects. There’s a bunch of minor detail being executed very well here that we as gamers tend to let slide – the dazzling glare of sunlight through the tree canopy, the interplay of light on rocks, even the shifting of reeds in the water.

Master Chief is copying a bit of a pounding now. Hit repeatedly by a weapon, spidery arms of electricity coruscate across his frame. Out comes the personal shield, and as many will know, this effect is so cool. A glassy, hexagonal segmented dome that our smart Bungie rep darts in and out of to deliver some melee pain to his enemies. As the campaign presentation fades, we all exhale, still captivated.

Brian Gerard, Bungie’s Community guy steps up. He’s taking us through the “save film” function of the game. In the final game, you will not be restricted in your playback point of view. You will be able to manipulate the camera wherever you want – including through other player’s points of view, zoom around, essentially do whatever your creative muse dictates.

He runs us through an example battle on the “Sandtrap” map, previously known as “Shrine”. It’s not rocket science, but it’s very impressive. Because the feature uses game data, it takes up hardly any storage space at all, and because you can take out clips of your favourite action, you won’t need to fast forward through 20 minutes of battle just replay and freeze frame the sensational headshot you got from across the map.

You will not be able to covert the clips and films to an external video format – you will need to play them back in game. But Bungie have some ambitious plans to support amateur film makers through bungie.net – so watch this space, essentially. As a consolation, you can save screenshots in high resolution and say, email them to your future victims. Just a suggestion.

Halo 3 has some actually decent competition this year, but we all know it won’t stop it from becoming a monster hit. As good as it looks, there’s better looking games at this show. But you’d be a brave soul to suggest that the competition will get the numbers playing online or the Bungie multiplayer refinement straight out of the box. Time will tell, but given that Bungie has mastered the art of giving near PC levels of flexibility in its online multiplayer – the excellence of what we’ve seen in campaign mode and the cool factor of save films augurs well for the franchise.
Comments on this Article
Fri 13 Jul 07, 3:39am
Nirvesta
Posted: Fri 13 Jul 07, 3:39am

Mmmm very nice, can't wait!

Fri 13 Jul 07, 5:26am
jessman
Posted: Fri 13 Jul 07, 5:26am

Never been interested in halo really i have played and clocked 1 and 2, but i never really got into the futuristic alien stuff.
dunno why, thats just me i guess.

Fri 13 Jul 07, 7:02am
mooseodeath
Posted: Fri 13 Jul 07, 7:02am

i'm looking forward to this. so close to my birthday too. the reminder that it's 11 weeks away is a rude shock i need to get my pre-order paid. i've been waiting for this since master chief said he was finishing this fight.

the gameplay video i saw has the master chief and arbiter together a lot, i'm gonna assume that co-op makes you play as chief AND arbiter. giving potentially a tactical dynamic arbiter has cloak and chief has flood distracting torches.

Fri 13 Jul 07, 7:58am
mooseodeath
Posted: Fri 13 Jul 07, 7:58am


Fri 13 Jul 07, 8:06am
Sticks
Posted: Fri 13 Jul 07, 8:06am

STARCRAFT 2

WOOT WOOT

Fri 13 Jul 07, 9:26am
BlackPatriot
Posted: Fri 13 Jul 07, 9:26am

Halo 3 FTW. You know there aren't going to be any PS3 exclusives that will be able to match it.

Fri 13 Jul 07, 10:48am
donovan515
Posted: Fri 13 Jul 07, 10:48am

LoL speak for yourself, it's all a matter of preference for example what if you don't like FPS' that automatically takes Halo 3 for said person out of game of the year =P

Fri 13 Jul 07, 10:50am
fatal
Posted: Fri 13 Jul 07, 10:50am

It's this game that makes me want a 360. But I don't think I can afford one on this as justification alone :(

Fri 13 Jul 07, 11:58am
Turin
Posted: Fri 13 Jul 07, 11:58am

Halo 3 FTW. You know there aren't going to be any PS3 exclusives that will be able to match it.

No one has seen Killzone multiplayer yet, that could potentualy match halo, I doubt it tho. it does already beat it in the graphics deparment if that floats your boat.

Fri 13 Jul 07, 12:01pm
kreese
Posted: Fri 13 Jul 07, 12:01pm

PS3 fans - don't sleep on Haze either. Free Radical know how to make great console multiplayer, and it looks siiiiiiick.

And while they're not the same vibe - ET:QW and COD4 are coming to both platforms as well, remember. Point being, that both platforms *should* have a useful, popular online FPS tearing up bandwidth by Christmas.

Fri 13 Jul 07, 6:27pm
Lazydog
Posted: Fri 13 Jul 07, 6:27pm

Well - as a 67yr old Grumps .... umm ... GRAMPS (granddad to the unsavy !) - I'll be off to the local games shop tomorrow to put in my pre-order. I stood in line (on 3 legs - well - 2 legs and a walking stick) for Halo 2 (YES ! - I was wide awake at midnight !!) for my copy of Halo 2 - should still be alive in a few weeks time for Halo 3.

AND ....

YES - got plenty of laughs as I hobbled away on my walking stick - and - NO - the game is NOT for any of my grandchildren - but for MEEE !!!

If I'm still alive for Halo 4 - I may by then be driving around in my warthog (Mobility chair - which WILL be named Warthog).

BTW - I have consistently failed to complete the Halo final of driving the Warthog to get off the planet in time - I CANNOT stop crashing or rolling over !!

WOOF !!

(very old) DOG !!

Fri 13 Jul 07, 6:55pm
Lazydog
Posted: Fri 13 Jul 07, 6:55pm


Fri 13 Jul 07, 7:20pm
Bigstylz
Posted: Fri 13 Jul 07, 7:20pm

GET out

Sun 15 Jul 07, 4:54pm
Daexkor
Posted: Sun 15 Jul 07, 4:54pm

Sounds good so far, but I just hope they don't bastardise it like they did the first one -> second. I hated 90% of the changes they made to the 2nd one, not to mention a complete lack of a decent story.

Thu 26 Jul 07, 10:34pm
dv8gmr
Posted: Thu 26 Jul 07, 10:34pm

I am waiting but is thier going to such a large difference between xbox and pc ....hmmmm most proberley an extra 18 to 24 months as typical microsoft bastards

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