Aussie Nintendo Mini-Media Summit dswii
Posted 03:11pm 04/06/07 by: Dan
17 Comments | 0 Faves
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With all the major publishers still so used to promoting their upcomings in May and no E3 to do it at, they've been hosting their own smaller functions. The week before last, Nintendo hosted a Media Summit in the US to pimp their latest and although we weren't on-site, Nintendo Australia were kind enough to hook Steve up with a showcase of some of the new games. Read on for all the details including hands on with the Wii's Resident Evil 4, Mario Strikers, Super Paper Mario and more.



Aussie Big N Update



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A week ago Nintendo of America held a summit for US journos showcasing some of their upcoming Wii and DS titles and touted their strength in numbers which, to this day, continue to grow astronomically. NOA's own Reggie Fils-Aime was on-hand to make subtle cracks and remarks about the competition and to do what he does best - "kick ass and take names" (the yanks came up with that remember, not us). At any rate, among all the games shown were the likes of Pokémon Revolution, Mario Strikers Charged, Resident Evil 4 Wii Edition and many more, but the point of the summit was actually not necessarily on the core games we're all interested in; in fact what Reggie talked more openly about was the success Nintendo has had in the last few years with expanding the videogame market to include casual and non-gamer types.

Unfortunately we weren't there in person to hear all of this, suffice to say though, the Wii - whichever way you want to look at it - and its portable counterpart, Nintendo DS, are revolutionising the industry's growth. People over 50, more females, even younger audiences are all flocking to both Wii and DS, and this is without the help of the likes of E3 - it's all viral and it's all working in The Big N's favour. But when wrapping up this excitable speech of industry growth, new consumers and a different type of market, Reggie went on to ensure all of the 'core' gamers in attendance were aware that Ninty hasn't forgotten them at all, confirming that four of Nintendo's biggest franchises would indeed hit the Wii and DS this year: Metroid Prime: Corruption, Super Mario Galaxy, Super Smash Brothers: Brawl and Legend of Zelda: Phantom Hour Glass - are all slated for a US release in 2007.

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So where does that leave us? Well, we can confirm for you the first of the big guns released this year, Resident Evil 4 Wii Edition, will be landing on store shelves as early as July 5, while the incredibly fun Mario Strikers Charged (more on these in a moment) will hit retail June 7. That's two massive games already released for the console within a month of each other and beginning in less than a week. While on the DS front, you can expect to see both Pokémon Diamond and Pearl land on June 21. Other games that are due to release this year in Australia with no solid dates yet are the next Brain Game updates, More Brain Training From Dr Kawashima and How Old is Your Brain, as well as the newest lawyer romp, Phoenix Wright Ace Attorney: Justice For All from Capcom and Custom Robo Arena - all for DS.

As far as Wii goes, Super Paper Mario will definitely hit Aussie shelves this year, though no official date has been given, while the other major releases maintain their silence with no word on whether we'll see Super Mario Galaxy, Metroid Prime: Corruption or Super Smash Brothers: Brawl in 2007 in Australia (though I put my money on us seeing at least two of these this holiday season). In the US, Metroid Prime: Corruption was actually brought forward a lot earlier than most anticipated with a release date of August 20, while a tentative date of late September was given for Europe which allows my Sherlock Holmes type skills to assume that, of the "at least two games" we'll see this year, MPC will be one of them. As for the other two big-name titles, that's anyone's guess.

Now, while we certainly weren't lucky enough to attend the US Nintendo Summit, Nintendo of Australia's own PR front-man, Vispi Bhopti, was nice enough to give yours truly a run through of most of the games mentioned above (no, not Galaxy, Corruption or Brawl, unfortunately), beginning with the most impressive of all - Mario Strikers Charged.

If there are any Nintendophiles on here who remember just how spot-on Super Mario Tennis was for N64, you're going to feel right at home with Nintendo's take on soccer in the Mario universe. You play games of four-a-side against a myriad of teams with a number of classic Nintendo characters including Mario, Luigi, Bowser, Donkey Kong, Wario and Waluigi (among other B-listers as well). The big names are the team captains while the B-list faces are your sidekicks.

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Control is incredibly intuitive, and I easily trounced through the tutorial section in less than 15 minutes, which meant I was able to jump right into the action without being dragged into convoluted lessons better learnt on the field. You control your characters with the Nunchuk analogue stick, pass with A and shoot with B. When on the defensive you can slide-tackle with the D-Pad or shake the Wii Remote a little to properly tackle your opponents, and with a tap of the A-button you can select your on-field character to control. That's the basics of handling and once you understand that, it's simple.

Shooting for goal can be a hard task though, as the goalie AI is really very good, however, a system of 'hot potato' has been implemented whereby passing the ball to your team-mates back and fourth a few times in front of goal will actually change the ball's glow, when it's white, it's prime time to have a crack at the goal and with the new colour, you're more likely to score than when it's at its normal red colour. There are variant colours in between that indicate just how 'hot' the ball will be when you shoot offering an idea of how likely you are to score a goal. Obviously the trade-off for this is standing in front of the goal for too long means you're more open to being tackled and so you have to be on your toes and thinking quick.

Like most Nintendo-based sports games, you go through a series of cups playing each team twice (if you choose the Career mode), while on the multiplayer front you can have up to four players taking part in a match both in the lounge room against each other or online! Yes, this is the first online game for the Wii, and I can tell you, it took less than two minutes to play a ranked match which was executed smoothly and without a single drop in performance. No lag, slowdown or anything. All this was also done from a simple Wi-Fi USB Connector I have plugged into my PC. With that said, however, it's still not nearly as clean or well presented as Xbox Live, but it is a start.

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The next game I went hands-on with was the critically acclaimed Resident Evil 4, only this time the game has been Wii-ified. Resi 4 Wii Edition is essentially a combination of both the GameCube and PS2 iterations of the game with all-new Wii controls and the ability to finally play the game in progressive scan mode at 16:9. Everything is completely intact, and even though it does look a bit dated now, it still plays brilliantly, especially with the new control system.

Coming into the game for the first time since I powered through the GameCube version (no less than three times, I was a bit obsessed), I immediately knew what the controls were going to be - it really is that intuitive. You control Leon with the Nunchuk analogue stick, hold Z to make him run, C pulls out his knife (though just shaking the Wii Remote immediately has him attacking with it), B puts you in the aiming position, A shoots and, of course, with the Wii Remote you can now take out enemies with pinpoint accuracy. It's an incredibly affable control system and only enhances an already brilliant gaming experience.

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Finally, Super Paper Mario was handed to me to have a crack at, and while I avoided taking in too much of the story (knowing full well how deep it was going to be), I can tell you the series has been stripped back a tonne. It feels less like an RPG now and more like a 2D side-scrolling Mario adventure with some whacky level design and a bit of 3D here and there for good measure. It definitely looks the part and plays beautifully, but having some of the core RPG elements pulled from the game doesn't feel right. Still, it's the type of game that needs some solid investment, and one I deliberately held back from getting too involved with to save for the review - so stay tuned in the coming weeks for that.

Like the Sony Pause event, having this kind of access to Nintendo products and movements that are Aussie relevant can only help as it keeps us all informed and aware of what we should be saving our pennies (and game playing hours) for. We'll have more info on the big games coming from The Big N sooner than you think, but for now, rest easy in the knowledge that from here on in, whether you own a DS or a Wii or both, you're going to have quite a lot to get excited about.
Comments on this Article
Mon 04 Jun 07, 3:20pm
Illuminati
Posted: Mon 04 Jun 07, 3:20pm

I really can't wait for some decent games to be released for the wii. I haven't really fired it up for a decent gaming session for months now.

Mon 04 Jun 07, 4:23pm
donovan515
Posted: Mon 04 Jun 07, 4:23pm

Hmm might have to switch my RE4 Merc night's from the PS2 to the Wii now.

Mon 04 Jun 07, 4:31pm
Steve Farrelly
Posted: Mon 04 Jun 07, 4:31pm

It really is heaps sweet on Wii - but the real surprise was Mario Strikers - I can see it becoming a phenomenon for Wii online gaming

Tue 05 Jun 07, 12:51am
nyteshadow
Posted: Tue 05 Jun 07, 12:51am

I look forward to the next few months... So many games, so little time to play them...

Tue 05 Jun 07, 12:25pm
grogovich
Posted: Tue 05 Jun 07, 12:25pm

Just wait, imagine trying to play Super Smash Bros online..... HEAVEN if its done

Tue 05 Jun 07, 12:29pm
fatal
Posted: Tue 05 Jun 07, 12:29pm

I'll prolly grab Strikers at least, then MAYBE RE4 if I'm desperate. But I still stand by my last comment when I said I regret buying the Wii.

The lack of decent games is pretty shocking.

Tue 05 Jun 07, 12:49pm
Super Cockroach
Posted: Tue 05 Jun 07, 12:49pm

so many people buying the wii, so little games to play :(

Tue 05 Jun 07, 1:15pm
Steve Farrelly
Posted: Tue 05 Jun 07, 1:15pm

Yeah but that's all set to change - there's a fairly big shift in the industry from a third-party stand point as well, you'll see a lot of in-house Ninty stuff this year, but by the holiday season at the end of 2007 and well into 2008 I guarantee you we'll see heaps more third-party games made exclusively (or at least with exclusive features) for Wii. I'd be more looking at the purchase of a Wii as a good investment...

SSB:B online FTW though

Tue 05 Jun 07, 2:15pm
Phazon
Posted: Tue 05 Jun 07, 2:15pm

I have Mario Strikers Charged Football on pre-order. Its supposed to come out this Thursday (according to Nintendo Australia's site). Can't wait. :)

As for Res 4, I have it on Gamecube already but the Wii control scheme and 16:9 widescreen support makes me want to buy it on Wii as well.

...and Nintendo better make Super Smash Brothers: Brawl an online game or there will be heads flying.

Tue 05 Jun 07, 3:23pm
Dr Moreau
Posted: Tue 05 Jun 07, 3:23pm

Damnit!
Paper Mario has been out in the US for so long!
Why can't they finally release it here?

Wed 06 Jun 07, 10:06am
AndyP
Posted: Wed 06 Jun 07, 10:06am

i already have mario strikers since i imported,

its so freakin good. like wow. and i can confirm that the online works flawlessly, ive only had one match out of about 20 that suffered any lag whatsoever. Also, a key point i would let you know about is the friend code system:

when you press the WFC connection button, it brings up a page with ALL your mii's on it. you then pick your mii. your friend code is permanently attached to this mii it would seem. also on mii's, if your striker of the day (most points so far that day) you get a picture of your mii on the main page for everyone to see! its brilliant! i was striker of the day at one point and everyone got to see my big mug up there haha.

seriously though, best multiplayer wii has to offer.

ps: its 4 player but what that means is 2 on 2 with 2 people on each wii.

Wed 06 Jun 07, 4:25pm
pgdn
Posted: Wed 06 Jun 07, 4:25pm

I bought a Wii at release because I expected Nintendo to actually realise that they had a large demand for their games, and expected them to release their games at a closeish date to when they release them in the US/Japan, but it's just not happening. There's no word whether we will even see some of the big games this year, and paper mario hasn't even got a release date yet.

Why does it take such a ridiculously long time to convert NTSC->PAL, especially when it's english -> english in the case of games released in the US? Nintendo always ***** on Australia, always. They should have made Wii region free, like the DS.

Sat 09 Jun 07, 1:31am
Mushroomboy
Posted: Sat 09 Jun 07, 1:31am

Hey, I'm fairly satisfied with mine...It's been better than the first 6 months post launch period has been on a lot of other systems...The ds was crap for it's first year and there aint exactly any console shifting titles headed to the ps3 in the near future...

Good games so far: Zelda, Warioware, Excite truck, Raving Rabbids, Monkeyball,Godfather,wii Sports, Mercury Meltdown, Mario Strikers, Eledees, Heck, Even sonic and the Secret Rings was passable...

That's 11 reasonable games (at least) in a mere 7 months, which averages out to two decent titles a month since launch, so stopya whining, fanboys!!!

Sat 09 Jun 07, 2:12pm
pgdn
Posted: Sat 09 Jun 07, 2:12pm

11 'reasonable' titles doesn't really classify a good range of games, godfather is utter **** and looks it, eledees is fun for about 3 hours, sonic and the secret rings really isn't passable at all. I don't really feel that the range of games is 'satisfying' when I walk into EB and don't want to purchase anything bar what I already have (Warioware, zelda, wii sports, strikers). It's just annoying that _good_, not passable games aren't released here in a timely fashion or in the case of some games in the past on nintendo systems, ever.

Sat 09 Jun 07, 3:12pm
Pingu
Posted: Sat 09 Jun 07, 3:12pm

Im not really fussed about the games at the moment. The Wii has plenty of dud games but its not like we havent seen this before on any consoles first 6 months. Many people compare the game range to the 360 eventhough what they dint get is one system was released 2 years before the other. Same with the PS3. Only games worth looking at is Motorstorm and Resistance. I'd say wait until the end of this year. If Nintendo's new range of first party games are utter **** then we have a serious problem.

Tue 12 Jul 11, 6:45pm
jywhy888
Posted: Tue 12 Jul 11, 6:45pm

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chenlong
Posted: Tue 19 Jul 11, 5:34pm

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find a high quality one especially you a freshman in the related field. You have to collect as much information as you can about the retailer who you are going to deal with

because its credit standing directly influences the quality to the timepiece. Therefore, Replica Rolex of guidelines are offered for

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details such as markings, engravings, materials and dial face features. Everyone wants to buy an imitation with high grade leather strap or stainless steel bracelet. Usually

speaking, the quality Rolex Replica is made up of sapphire crystal glass and Swiss made movement so that the durability and time

accuracy are ensured.

Secondly, make sure that you are buying from a reliable source. It should be evaluated before you make a choice on the style. As far as we know, there are a large number of

dealers who are doing the similar business. At a temporary time, it is impossible to have a thorough knowledge about all of them. Thus, you are recommended to search as much

information as you can to evaluate its reputation. For a good Rolex Daytona, it always comes with

available telephone number which can be used for consultant or online services. What is more, the trustworthy website guarantees periodical refund for quality issue Swiss Replica Omega. According to my experience, the best way is to check the customer satisfaction including

the positive and negative feedbacks from the previous buyers.

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