Warsow Client v0.41 [Multi-Platform]
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Posted: 12 Feb 2008, 9:13am
Downloads: 133
Size: 181MB
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3 weeks after the release of 0.4, the Warsow team brings you 0.41; as usual, a build which mostly aims to solve some bugs, with some minor improvements and additions. The most notable changes are: the missing texture bug on wca1, the rocket projectile speed (weak and strong are both 1000up/s like they were supposed to be), some fixes in the movement area (cg_oldmovement 1 should really feel like old movement now), and some additional maps (the two ctf maps which got playtested in the Warsow pick
Full Changelog New Maps: - added revised version of wdm10 with a new item layout, wdm10a. - added two new CTF maps, wctf2 and wctf3. New Features: - added delay between getting off the flag stand and the timer counting up again (600ms). - added jumping animation when using jump pads. - added new callvote option "callvote kickban", which will temporarily ban a specified player from a server. - added menu options for various graphical effects and player preferences. - added option to alternate between map names (wdm1, wdm2, etc.) and map titles (Flew Over, etc.) in the start server menu. - added new chasecam follow modes. Entering the follow modes is done by adding one of the following parameters to the chase command: will chase the given player. "auto" will chase the highest fragger unless there's a flag or powerup carrier, in that order. "carriers" will give the user pov control unless there's a flag or powerup carrier, in that order. "flags" will give the user pov control unless there's a flag carrier. "powerups" will give the user pov control unless there's a powerup carrier. "score" will chase the highest fragger. - added default autoexec file for Warsow TV (tvserver_autoexec.cfg). - added feature that appends the current number of specs to TV server's name. - added query protocol support to Warsow TV. - added rcon support to Warsow TV, and a tv_rcon_password cvar to go with it. - added Xavatar's path_spline cameras. - added GLSL distortion pass to textures/russus/teleporter. - added ability to pass server password in URI (scheme://[@][:]). Changes: - changed Rocket Launcher reload time to 850. - changed strong grenades to bounce once before detonating. - changed weak rocket speed to 1000ups (for real this time). - shrank item bounding box by 8 units on vertical axis. - modified instagun sound. - modified rocket explosions to look slightly less intense. - changed Warsow TV chat to look more distinct. - modified CTF bonuses to be shown as awards. - modified medium profile to use smaller texture sizes for portalmaps (256) and shadowmaps (512). - modified behavior of cl_compresspackets: "0" disables packet compression. "1" compresses packets bigger than the average client packet size (default). "2" compresses all packets. - changed serverside password cvar to tv_password. - default client packets-pre-second (cl_pps) is now 35. - default max Warsow TV clients (tv_maxclients) is now 32. - modified Warsow TV chase commands to function identically to normal chase commands. Fixes: - fixed missing textures by adding ecel texture pack. - fixed Warsow TV multipov. Chaining Warsow TV servers should now be possible. - fixed areaportals over Warsow TV. - fixed broken shader (textures/HazelH/floorpanels_mirror). - fixed bug with minimap showing enemy locations in CA and for coaches. - fixed bug with saving cam files that only had subtitles. - fixed bug which prevented the player last in the last player slot from interacting with the level. - fixed crashes caused by excessively long names. - fixed Duel Arena being absent from the server filter. - fixed electrobolt damage doubling. - fixed "ERROR: Game Error: G_Spawn: no free edicts" server crash. - fixed "inverted strafing" movement bug which was causing undesired results when attempting to bunnyjump using +moveleft and +moveright. - fixed missing textures in wca1. - fixed old movement (cg_oldmovement 1) delay being applied when entering a new level. - fixed overpowered gunblade shots in Clan Arena. - fixed ping spikes caused by client command buffer underflow. - fixed problem with textures/hazelh/verticalborder2's non-deluxe path (scripts/hazelh.shader). - fixed scroll list in the server menu. - fixed rendering of portal views. - fixed start server menu forgetting map names. - fixed vintage Quake 2 bug concerning nonworking banlists. - fixed shaders with "material" passes crashing in 2D. Removed: - removed battleye and forcemodules from dedicated_autoexec.cfg. - removed depreciated "follow" command, use "chase" instead. - removed unfinished path_sin cameras.
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