Posted on Monday 02 Apr 2007, 9:09am 3009 downloads
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4.0 Notable Changes ==================== * No longer depends on any Quake 3 Arena assets. * New player models/skins * New player animations * New hitdetection * Ingame Stats * Banning using a banlist.txt (IP-based) * Powerslide introduced * Goomba Stomping introduced * Hot Potato Feature introduced * Vote system overhauled * Menus overhauled * New weapon skins (Spas/G36) * Sprinting is faster now * Hitsound * Being able to set the next map introduced * Muting of players introduced * Veto'ing of votes introduced * Player armbands introduced * Funstuff introduced * Maps updated and added - from minor tweaks to complete overhauls (see map list for new maps) * Tac-Goggles overhauled * Damage Values updated * UMP now has 30 bullets instead of 25 and a spammode instead of burst. 3 bullets, very quickly in a row each time you shoot. * Spas fires quicker, but has less bullets * Negev is like a mp5k with 90 bullets now, no more stamina reduction. * Bullets now penetrate arms/legs to hit head/torso if they're in the way. * New Frozen Sand introduction graphics * protection versus the name 'all'. * Players can't look around while game is paused anymore * Added ability to become captain when old captain is 999. * TK auto-kick message updated * Loading screen progress indicator * NVG look changed
4.0 Cvars/Commands ================== General * com_hunkmegs now defaults at 256 * gamename = q3ut4 * g_modversion = 4.0
Client side * Overbrightbits/MapOverBrightBits/fastsky/lightmap/muzzleflash locked * FPS capped at 125 * Position of text when using cg_drawcrosshairnamestype 1 changed to not colide with team overlay * 'raceblue' and 'racered' instead of 'race' * 'cg_hitsound' turns on/off hitsound * 'funred' and 'funblue' to set funstuff. * 'cg_rgb' sets your armband/minimap/scoreboard color, if server allows it
Server side * Server now echos when changing certain cvars, which it didn't do before (bombexplodetime for example) * Removed/shortened cvars from infostring to decrease chance of 'info string length exceeded' warnings * 'mute' to mute a clientnumber * 'veto' to let a vote fail * addip/removeip to ban/unban IP addresses. Can also use clientnumber to ban someone. * g_hotpotato sets number of minutes of stand-off before hotpotato kicks in (0=off) * g_allowvote values changed. Check http://www.urbanterror.net/allowvote_calc.html * g_nextmap lets you set the next map * g_armbands added. 0=let player decide armband color 1=force red/blue 2=assign random color to players * g_redwaverespawndelay changed to g_redwave and g_bluewaverespawndelay to g_bluewave * g_survivorroundtime = g_roundtime now * g_captureandholdtime changed to g_cahtime * g_surivorrounddelay = gone