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Star Trek vs. Star Wars Patch (0.5a) For Armada 2

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Posted: 12 May 2003, 8:26am
Downloads: 192
Size: 448.8kB

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Filename: stvssw205a.zip
Size: 459,609 bytes (448.8kB)
Md5sum: fb1eaaa8e9e79e9ced338f47f71b08da (what's this?)
Information URL: http://www.armada2files.com/file.info?ID=3779

This patch fixed and added parts to the demo which i found neccasary in order to have a more realistic encounter.

Assault Transports have been added to both SW sides so you can now capture enemy units with transporter attacks. These ships have no build button, Admirals Log picture or wireframes. They are built from the XQ2 and XQ6 outposts.

* No more borg nodes.

* Gravity Wells have been disabled from the Advanced Sensor Arrays, while we resolve the problems with them for the full version. Just build turrets around your research facilties, and build near planets.

* Star Galleon SOD is in now (colony ship for both SW races). Colonisation can now be done.

* The AI has been heavily revised and tweaked so its a alot better now.

* Adjusted Star Wars fighter speeds for more realism. The Millennium Falcon and Slave 1 are also faster.

* Fighter transporters disabled. No more grouping with capital ships to enable transporters.

* Federation "Lots" resources setting fixed.

 
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