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Heroes of Might and Magic V EU Patch v1.1
Posted on Wednesday 07 Jun 2006, 3:02pm
429 downloads
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More details:
Features added: - Auto-patcher - EASY mode Bugfixes: - MP does not start if the player states differ - "Ubi.com error" message does not appear after a win in a rating game - Random cities use name and description from map - Profile screen fixes (experience, alignment) - Haven: stables message is back, other messages fixed - Profile screen: random race games now shown correctly - Camera glitches in C1M2 cutscene removed - Item selection in lobby screen fixed - Ghost mode 'guard' command fixed - Ghost mode after disconnection turn transfer fixed - Profile info for other players now accessible - Map info for MP games is localized - The spells added by the library are given to the hero immediately - MP game preferences panel fixed - Autosave option in the create game menu now enabled - "Resisted" combat text fixed - Training games results are not reported to Ubi.com now - Hero perk rolls fixed - Elemental creatures not affecting by Wasp Swarm spell now - Druid Elder's Mana Feed ability fixed - Temptress hero specialization fixed - Some points of Combat AI fixed - 'The Demon Stone' campaign map 3-th cutscene sound fixed - ATBBar refresh fixed - Separate stacks displayed in Combat Results - Heroes planned paths searching at turn start/after whirlpool fixed - Invalid level ups (double skill increases) blocked - Representation of heroes on boats in ghost mode now is correct - After all players disconnected from Ghost mode game ending correctly - Combat pathfinder does not ignore the moat - Artifact Merchant submenu can not be called by hotkey without the building - Reconnected players can't see themselves on Ubi.com now - Ravager retaliation strike fixed - Creatures under Frenzy spell effect always attack now - Refined Mana perk fixed - Hut of Magi still shows areas after pressing Esc key - Castle gates are closed immediately - Zero-count monsters on low difficulty levels fixed - Water shaders fixed - Startup videos playback fixed - Grail map called from underground fixed - Ghost mode phase message fixed - Sound glitches fixed - MP game name length is restricted - Interface sounds are not 3d fixed - Fixed prerequisites for Absolute Gating, it was impossible to take it. - Campaign map 'Elfs' Main Sylvan hero Gilraen weakened, his script fixed - Maeve added as haven random hero - double hero portraits prevented - Now after 'The Amulet' campaign map loading right 'The Mages' map instead 'The Key' map - 'The Capital' campaign map scripts fixed - Matron have new model - 'The Demons' campaign map garrison fixed - Credits fixed - 'The Pursuit' campaign map keymaster blocked for AI - Demon character fixed - Zehir's flag color changed - Map tags fixed for MP maps - AI-geometry for Pyramid and shipwrecks fixed - Dungeon town: Wicked Pastures and lightmaps fixed - Random heroes on MP maps fixed - Hero Jhora gets Magic Missile spell due to her specialization description - Inferno and Necropolis lightmaps recalculated - Maeve hero Tactics removed - '954 YSD: Chase': some map objects fixed - 'Dragon Pass': object fixed, rebalanced - fixed instant travel holes - Duel presets rebalanced - 'The Secret Way' campaign map message for garrison approach added - 'The Clans'campaigm map multiple fixes added (hero skills, messages, added guards) - C4M5 script fixed - S3 Balance Fixed - Map fixes: L3, M2 - 'The Road'campaign map: texture near Inferno Military Post fixed
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