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Half-Life Full v1.1.1.0 Update
Posted on Wednesday 12 Jun 2002, 2:55pm
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Note: If you want to play Half-Life online, you should be using Steam now to update your installation.
Half-Life Full 1.1.1.0 Patch
Half-Life Version 1.1.1.0 Readme File
v1.1.1.0 -------- [6.12.02]
Changes/Additions: ------------------ - Ricochet included in this release. - Added logging of the anti-cheat system catching and kicking detected cheats. - Added logging of "kick" commands. - Added logging of "banid" commands. - Changed error message if clients try to download missing resources to be more helpful. - Changed 'exec' command now only works on .cfg and .rc files. - Changed 'exec' command no longer allows ".." or "\\" or ":" in the filename. - Added new debug message for mod makers if a packet couldn't be parsed correctly. - Linux: hlds_run now does auto-restart by default (to disable: define "-norestart" on the command line) - Linux: hlds_run uses "exec" when you define the "-norestart" option. - Linux: Added -pingboost command line parameter. Currently supports three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These may not work well (or at all) on some OS environments. - Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out useful info.
New CVARS: ---------- - Added "serverversion", can be set to '1108' to view/re-record old demos. - Added "sv_logbans" to turn the logging of player bans on and off. Default is 0 (off).
Bug Fixes: ---------- - Fixed incorrect WonID logging. - Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers. - Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution. - Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client. - Fixed HLTV reporting wrong spectator numbers if connection to server was pending. - Fixed "multicast 1" not working if it was issued before HLTV connected to game server. - Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu. - Fixed DMC powerup bug where the invisibility ring would make people glow red. - Fixed rcon bug in HLTV. - Fixed delay being reset to default value during changelevel. - Fixed a problem with propagating HLTV banners. - Fixed client freeze on exit. - Fixed framerate problem on some ATI video cards. - Fixed MaxPing filter not being saved correctly. - Fixed sky box bug. - Fixed TFC spy disguise menu bug. - Fixed DMC view model animation bug. - Fixed bug using "exec " on large files (e.g. banned.cfg). - Linux: Fixed server using 64 MB more memory than it needed to. - Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems. - Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.
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