Forgotten Hope v0.7 Dedicated Server
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Posted: 03 Nov 2005, 1:31pm
Downloads: 227
Size: 193.5MB
More details:
HISTORY: ********************************************************************** VERSION 0.70 RC2 DEDICATED (INTERNAL VERSION DATE 16.10.2005) - Removed sounds, textures, lightmaps, movies & music
********************************************************************** VERSION 0.70 RC2 (INTERNAL VERSION DATE 16.10.2005)
Maps: - Fixed incompletely packed Berlin-1945-Streets - Fixed partially locked Japanese planes on Midway-1942 - Fixed duplicated carriers on Midway-1942 - Fixed Midway-1942 objectives - Fixed capitalisation and sorting of map names - Removed pegasus from localisation
Code: - Toned down Ark Royal AA->land effects
Texture: - Fixed T34(etc) textures - Added some night textures
********************************************************************** VERSION 0.70 RC1 (INTERNAL VERSION DATE 08.10.2005)
Maps: - Fixed Saipan - Fixed Pavlov - Midway: removed MC textures - Midway-1942 (quonset_destroyed plus code) - Skin paths (japanese planes, camo german tanks, etc) - Kharkov winter (removed Yak from start, AA and arti locked) - Berlin Streets (classes, random german uniforms, added kits, loading screen, lighting, planks collsions) - Eastern Blitz (coal mine lights, decreased view distance) - Added sherman sandbagged in some maps - Tobruk (added sahariana) - Alamein (added bug (hope not! -ctz)) - Alpenfestung - fixed floating bunker - Arnhem - Fixed 6pdr inside a building, replaced panther D by more historically accurate panther G and replaced StuGIIIG by StuGIIIGRandom, the one with the skirts - Battle Of Makin - Removed a bush that was right in front of an MG position - Battle Of Orel - Fixed MG kit inside a bunker floor - Battle Of Stalingrad - Raised 3 ammoboxes from the ground. Also replaced the tigerwreck by a more historically correct panzer3j wreck - Battle Of Valirisk - Removed hidden ammobox, replaced historically incorrect T34/85 wrecks by T34/76 wrecks. - Counterattack - Fixed floating chair, also replaced the S35 in the town by a R35 (A shame to have it in the mod and not use it, right?) - Prokhorovka - Fixed AT gun stuck in barbed wire, replaced historically very incorrect panzerfaust30 kits by M35 kits. Also replaced historically incorrect G43 spawnkit - Lot of other changes
Models: - Added vehicle : Typ 87 VW DAK (VWDAK) - Added L1 Models/skins to Matilda II (all 4) - Added L1 Models/Skins to Kublewagen and Kublewagen DAK - Added Wreck Models/Skins to Matilda II (All 4) - Added Wreck Model/Skin to KublewagenDAK - Fixed Flickering double side faced on 30 Cal Hull MG - Fixed Welding problems on Ford_GPA - Fixed Turret Lod05 on PZIIIJ-Early - Fixed Turret Lod05 on PZIIIJ-DAK - Fixed Turret Lod05 on PZIIIM-DAK - Fixed Turret Lod02-Lod05 on Stuart M3 Honey - Fixed alpha bug in halftracks - Fixed polish missing meshes - Skirts in Brummbar - Added random german uniforms - Optimized T-26 - Fixed ps_hbr_building (finally) - Lot of other changes
Sound: - New PZ3 cannon sounds (all variants) - Added final version of FH music - Fixed rifle grenade missing sound - Fixed aircraft/other destruction missing sound - Fixed landmine/other missing sound
Code: - Fixed spawngroups general bug - Updated Col Meshes with Spaced Armor Values on Matilda II - Fixed Daimler right rear wheel rotated 180 when in motion - Added sahariana - Added VW - Changed FordGPA spawnpgroups - Breda37 reverted to be like other deployables - Breda37 sights & camera tweaked - Lot of other changes
Texture: - Added: Soviet Stuart Light Tank Skins (main/Lods/Wreck) - Added: Soviet Ford GPA Skins (Main/Lods/Wreck) - Added: DAK Skin for PZIIIJ Early - Adjusted Bazooka to olive color - Adjusted & weathered Red/white Guard Shack - Removed many unused textures
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