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Flatout Joint Mod for Flatout 2

Posted on Monday 21 Jan 2008, 11:14am
283 downloads

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More details:

Filename: FOJ_Community_Mod_1_File.exe
Size: 1,302,782,707 bytes (1.2GB)
Md5sum: ac204854e2cb4b1b9b9b2d79ff309d6d (what's this?)
Information URL: http://www.flatoutjoint.com/

the mod:
-able to handle 135 cars (45 stock ,90 custom)
-single race options added
-ai skins to work with single race options
-car selection memory (once you pick a car and race a track, when you go back to car selection you will start with that car)
-new car selection: stock cars show up at first, press up or down to cycle from stock to carpack1 or carpack2 beta cars etc.Due to this , the delete key is now used for skin selection.
-single race track selection redone like car selection, once at a track, press down and you have that track in reverse, press down again and if there was a custom track it will show up.
-new minimap options added to options menu: small, med, large, medium +full size map, large +fullsize map.
-ragdoll on/off added to options menu
-manual/auto trans option added to first options menu screen with minimap and ragdoll options.
-options menu now accessible in online lobby, can switch from automatic to manual transmission easily when going from derby to race mode.
-new race types: race pong mode now available (drive to finish line, turn around and drive to start/finish line) More or less suicide race ;-p
-new derby modes: derby tag(aka hunter /prey) derby last man standing(normal dd with no points, last one alive wins)
-dd all tracks ( host a derby on any track)
-30 reversed tracks
-13 custom tracks, modified stock tracks of course with new race routes;-p
Those are the main features, much more like load screens, car icons for custom cars, new layout for car selection screen etc.

All 3 parts needed for the mod, we are looking for hosts , as so far the 3 packs combined are just over 800 meg.
If you wish to host the mod, feel free to do so, just post the link on flatoutjoint.com under fo2 mods forum.

Whats new with Carpack 2 and the updates:

-57 new cars, 7 cars in carpack1 have been replace with new cars and carpack 2 has 50 new cars. The Flatout game hit a wall after trying to load 141 cars, so this will be the limit on how many cars ( 140 ) Flatout 2 will load at one time.

-new hud, new buttons/font for the game(hunter/prey mode font to big so had to change to smaller size), updated database for mod extension to 140 cars.

-if you have not tried any carpack2 cars that were in beta stage, then I guess cars 91-140 will be new to you.

-We have combined the updates with carpack 2, this in turn means there is no use for the "foj's_community_mod_overrite.bfs" as it was combined with carpack2, so that file can be deleted from game folder. The new standard patch file for FOJ Community Mod, now with Carpack 2, looks like this:

patch1.bfs
FOJs_Community_Mod.bfs
FOJs_Community_Mod_Trackpack1.bfs
FOJs_Community_Mod_Carpack1.bfs
FOJs_Carpack2_and_updates.bfs

 
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