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FlatOut 2 Patch v1.1 beta

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Posted: 04 Sep 2006, 9:18am
Downloads: 229
Size: 15.2MB

More details:

Filename: flatout2_beta_1.1.zip
Size: 15,970,063 bytes (15.2MB)
Md5sum: 34d49d6ce6628be99b4b13df640d0e84 (what's this?)
Information URL: http://www.bugbear.fi/flatout2/

FlatOut 2 Patch v1.1 beta

- Voice chat added

- Text chat added for the European version

- Bandwidth detection, and adjustments to the network send bandwidth

- Players are not disconnected if a race starts when they are not ready, instead they can wait in the lobby until the next race

- Improved prediction of remote cars in multiplayer games

- Simple cheat detection added for modified data and known hacks

- The list of multiplayer games extended to show 100 games instead of 25

- Only one kick vote can be initiated per race for the same player

- Return to the list of multiplayer games when you exit the lobby and have previously been searching for a game

- The draw distance for dynamic objects increased

- Aspect ratio option added, widescreen support

- Manual gearbox option added

- Userdata added to network objects that can be used when making game modifications

- New command line options added (see below, in COMMAND LINE OPTIONS)


[3] BUG FIXES

- Fix for joining behind NAT devices

- Fix for crash when refreshing the list of games

- Fix for joining games that are just about to start

- Fix for derby hang, when all other players disconnect before the derby starts

- Fix for a hang when exiting the session at the same time as someone else is joining

- Fix for the sorting of the list of multiplayer games. Now it sorts games in the lobby, with the games with least amount of players first

- Fix for packet relaying between machines that cannot connect directly, now it uses bandwidth and latency for that

- Fix for disconnects or crashes in stunt modes with low bandwidth

- Fix for crash at the game start, just after the race has loaded

- Fix for crash in races or derbies when more than one player gets disconnected at almost the same time

- Fix for crash when searching for multiplayer games, and there's too many games in the list

- Fix for a cheat where you are able to wreck the same player multiple times in derbies

- Fix for time synchronization bug, when the PC clocks are running at different speed, caused the "No other players in the game" message to appear at the start of races

- Longer timeout for joining, it was failing before due to timeouts in certain cases

- Fix for the last character not appearing in the text chat for the North American version

- Fix for text chat when the player names contains number for the North American version

- Fixed a crash in the loading screen

- Force feedback improved a bit

- Fix for disappearing car in the desert town track

- Fix for tournaments skipping races

- Player details cannot be selected for players that are not fully connected

- Fix for kicked players being able to join the same game again

- Hardcoded 10% deadzone removed for steering wheels


[4] OUTSTANDING PROBLEMS

- Black/White screen at the start of races. It's unsure if this is fixed or not, as an effect of some of the other fixes.

- Sound issues with Creative sound cards. Use the WaveOut option in the game configuration to work around this problem.

- Engine sound too low in some cases. WaveOut might fix this problem too.

- Game freezes in mini-games with AMD dual core processors.

Install the following fix:

http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html

 
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