Drox Operative Patch v0.902 for Windows
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Posted: 21 Jun 2012, 9:54am
Downloads: 240
Size: 1.7MB
More details:
This patch will update the Mac edition of Drox Operative to version 0.901 beta. This patch addresses some of the movement issues, running out of entities issues, and several other minor issues.
Patch Instructions
Mac
Download the Mac patch (will have a zip extension) You might need to unzip the patch (by default OS X will do this automatically) Run the patch installed by double clicking on it Click continue Select the volume where Din's Curse is installed The patch will NOT automatically find where your Din's Curse is installed. It will default to /Applications. If this is not where it is, pick Choose Folder and find the Din's Curse folder Click Continue and then Install The next time you run the game make sure the version number at the bottom on the first menu matches the patch number you just installed
Changes Here are all of the changes in the various patches.
0.901 -----
added Win7 to manual/website fixed some anomaly text grammer (Roswitha) fixed Planned Rumor text (Valgor) fixed background shift on beta screen now solving a quest at the planet doesn't close the window (Lyranaar) increased BaseThrust from 40 to 50, will make player ships faster (just about everyone) increased MaxSpeedTurnMult from 0.25 to 0.3, will make player ship a bit more manueverable improve some goods wording and spacing (Lyranaar) increased turn speed on new ship screen and shipyard (Mivo/Aganazer) improved no active quests line to give hint of where to get quests (Mivo) increased default miniMapAlpha from 0.5 to 0.9 (Steve/Eduardo X/Valgor) added a quick tip about talking to races directly to get and solve quests (Castruccio) fixed Prepare typo (Roswitha) fixed thruster disengage option working even when thruster toggle option was off (NefariousKoel/kerzain) added relations line to screens help topic and manual (Aganazer) added a quick tip about starlanes and wormholes being along the edges of the star systems now if thruster toggle is on, W will start and stop thrusters (NefariousKoel) changed npcs to NPCs in one of the tool tips (Valgor) removed reference to earthquakes in can shake screen tool tip (Valgor) added an option to disable the intro movie (Valgor) added a button to replay the intro movie on the main opening screen fixed an Expansionist typo (DeathKnight1728) fixed some Space Junk wording (Puce Moose) added a player thrusters volume slider to options (Castruccio) fixed lose time going negative (desophos) fixed lose menu to fit everything correctly (desophos) fixed technology being hidden when the hide crappy loot option was on (snow) added wealth line to race rumor, propaganda, espionage, and sabotage screens (kerzain) fixed If you're on the run typo (Roswitha) fixed Stop by an ancient recharge station missing word (Roswitha) fixed patience spelling (Roswitha) fixed Space cradles great treasures typo (Roswitha) fixed stranded crew sound decreased SpawnChance of teleport anomaly from 10.0 to 5.0 (gornova) doubled ballistic energy use to be comparable to beam weapons energy use over time tripled missile, bomb, and mine energy use to be comparable to beam weapons energy use over time decreased mine damage to 75% of missiles decreased bomb damage to 50% of missiles quests that start from delivery quests now use the correct planet (Valgor) changed pay and sell price to 0 if crew has left improved propaganda and sabotage complete failure text decreased MaxShipGuards and MaxPlanetGuards by 1 each increased MAX_ENTITIES from 3000 to 4000, should help running out of entities relaxed entity purging rules, less likely to run out of entity slots (Krippakrull/Brian Rubin) made text a little more clear can't use shared stash in semi-hardcore (transigent8)
0.900 ----- This is the first beta version.
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