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DayZ v1.7.2.5 Mod for Arma 2: Combined Operations

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Posted: 13 Aug 2012, 4:38pm
Downloads: 645
Size: 91.7MB

More details:

Filename: DayZ-1.7.2.5.7z
Size: 96,175,811 bytes (91.7MB)
Md5sum: 59bd42c67fb7f6265e47478656d0701c (what's this?)
Information URL: http://dayzmod.com/index.php

A 225 km2 open world post-soviet state and one of the areas hit by a new and presently unknown infection which has wiped out most of the world's population. You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease.

Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive.

Changelog

HOTFIX : 26 JULY 2012

Affected addons:
* dayz_code 1.7.2.4
* dayz 1.3.2
* dayz_anim 0.5
* dayz_server (server admins only)

Developer's Note:
* Should be used with Build 95310 and above on 1.62
* 5 second timeout on disconnect is NOT implemented, as the engine is preventing it currently

Changelog:
* [NEW] Respawn button is disabled during DayZ play
* [NEW] Optimized authentication process on login
* [NEW] Singleplayer mode disabled when DayZ is loaded
* [NEW] DayZ Logo and Version Number appear in game when DayZ is loaded
* [NEW] Hive now tracks login/logout (to assist in analysis for an ALT+F4 solution)
* [FIXED] Infected cannot hear weapon firing (now they actually hear again)
* [FIXED] Clothing no longer spawning (now it spawns as it used too)
* [FIXED] Tents and items with ID's above 1 million don't syncronize (now it should syncronize, players to confirm)
* [NEW] Respawn button is enabled if the player has a fracture
* [FIXED] Players switched to non-player skins (by hackers) sync to database (updates no longer saved for objects non-authorized skins)
* [NEW] Players spawning in debug area or "water world" will spawn on beach on next login (with their gear)
* [NEW] Client will automatically spawn player out of debug and waterworld to last known position
* [NEW] Radar removed from helicopter (UH1H will be added back to vehicle spawns)

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