Crusader Kings II Patch v1.07 for Mac OS X [GamersGate]
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Posted: 19 Oct 2012, 4:23pm
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This patch will update the GamersGate Mac OSX edition of Crusader Kings 2 to version 1.07.
2012-10-16: v1.07 -----------------------
MAJOR: - Faction System - Characters can have both a Plot and an Ambition - Retinue System support for the Legacy of Rome DLC - Orthodox and related religions have Autocephalous Patriarchs and the Pentarchy - Rebalanced Combat, with more focus on leaders and their traits. More leader traits. - Liege levies. You only raise levies from your direct vassals, and they are not directly connected to Holdings. - A number of self improvement Ambitions for characters - New religions: Miaphysite, Nestorian, Monothelite - Two new Bookmarks: The Alexiad and The Latin Empire - AI: Improved military AI - Major speed optimizations - Greatly reduced graphics memory load - Plugged some memory leaks - New events for characters with the lunatic trait - Spymaster's Discover Plots job has been renamed to Scheme, and now also affects faction membership - New icons added to all decisions
MINOR: - Launcher now remembers DLC and Mod settings - Very large savegames can now be sent to clients in multiplayer - Now always allowed to move capital back to the traditional capital of your primary title (even if you've moved capital once already) - You now always need at least two kingdom titles to create an Empire - Fixed several bugs with Gavelkind and Primogeniture succession - Fixed some issues with the Supply Limit and attrition rules - It's no longer possible to place councillors in grayed out provinces - Many, many changes and fixes to the history database - Character View: Selecting an ambition now auto-updates the window - Added ticking war score to Claim All wars - Made the Seljuks pre-mobilized in 1066, like the English contenders - Added portrait tooltip about a character's religious head - Added code for locking Constantinople to the Emperor better - Adjusted the colors of some duchies and kingdoms, mainly in Eastern Anatolia - Fixed the ship unit position in Lake Mälaren - Added "Foreign Conqueror" opinion modifier - Ormond is no longer a republic - Improved some trigger and event target tooltips - Fixed some issues with the "change succession law" CBs against secondary kingdoms - No longer allowed to press Muslim women's claims against anyone - No longer allowed to press other women's claims on _any_ titles against a ruler with Agnatic succession - Fixed a problem with law triggers in decisions - All casus belli event effects are now also initialized properly, so they can refer to laws - Characters in feudal realms will not flee to republics or theocracies when exiled - In republics, courtiers who are heirs to foreign titles can no longer be elected - Gave William the Conqueror three more castles at game start and adjusted the initial armies of all three contenders - The liege is now imprisoned when losing his or her primary title in a claimant war - When creating a new higher tier title in the game, your current laws will be copied (if it's not Duke-to-King) - When creating a new higher tier title that has never had a holder before, its holder history will be copied from your current title - Plot View: Fixed an issue where Vassal Decisions could be listed twice - Plot View: Fixed a bug with the tooltip on the Start Plot button - Fixed the tooltip for effects 'remove_title' - Fixed the tooltip for effects 'give_job_title' - Fixed some bugs with the 'spawn_unit' tooltip - Portraits: All characters are now bald if they wear the chain mail hood - 1066: Adjusted the traits of the main Saxon lords to like Eadgar the Aetheling a lot - The end game screen now shows the correct Komnenos dynasty shield - Added proper claims and ruler history for Tostig Godwinson - The loser in an invasion CB is now imprisoned by the winner if he becomes a vassal of the winner - Made the Varangian Guard better - Added tooltips to the Flank Leader selection view - Fixed a bug where children of Western ethnicity would not look it if of another culture - Fixed some bugs with graphical culture type of characters not correctly falling back to Western - The Golden Horde now receives slightly fewer reinforcements in the second event - Fixed a bug with the opinion penalty for destroying a title - Combat events no longer happens the first few days anymore - The Ambitions to have a son or daughter now increases fertility - Tweaked fertility effect on impregnation - Religious wars and Jihads/Crusades now reduce the Decadence for all successful participating Muslims - Tweaked some default message priorities - You now only get a Weak Claim on titles that have been revoked - You are no longer allowed to usurp titles from others in the same realm unless you have a Strong Claim - Fixed a bug where you could ask to join the wars of your liege's enemies - Muslim Invasion CB outcomes now also affect Decadence - Fixed a bug with the "Weaken Fellow Vassal" Plot, where the target could go independent when losing his last Duchy - Fixed an assymmetric hostility issue vs revolters of an ally of someone you're attacking - The "No Ambition" alert should no longer appear if there are no valid ambitions to pick - Fixed a bug with white text showing in some event windows - Fixed a bug where the AI could ask to educate children of vassals who were actually 'employed' by the vassal's Spouse - Fixed a bug in the portrait tooltip, where it did not always list the highest title a character was heir to - Fixed some issues with the wrong event frame being shown for some Knights of St John events- A liege no longers retains any imprison or revoke title reasons against rebel vassals when losing a civil war - Decadence revolts now only disband the earmarked regiments when they end- Fixed a bug making Holy Orders theocracies - Added missing clergy clothes for other graphical cultures - Fixed a bug with dead character portraits not looking correct when loading save games - Many new CoAs, courtesy of Txini - Fixed some glitches with the inheritance of Councillors - Fixed a rare bug with wars ending "inconclusively" just before they ended normally - Added more war invalidation explanations to the message - Slightly toned down the size of Decadence revolters - Pressing the claim of a dynasty member will now always vassalize him or her if possible - Fixed a bug with the tooltip for normal AND triggers - Titles are now also considered contested if a title de facto above them is contested - Tweaked Title Creation and Usurpation tooltips - Fixed a bug where revolters could remain in an ongoing uprising even after no longer being part of the realm - Crushing a major revolt now gives all direct vassal rulers a +25 opinion modifier of you for 10 years - When you White Peace revolters, they now get a 'Spared after Rebellion' opinion modifier of you, +25 for 10 years - Fixed a bug where a legitimized bastard would hate the parent for doing it - The Mongol reinforcements no longer arrive if the Horde has already been completely defeated - Fixed some issues with characters getting opinion modifiers of themselves - Added beard portrait scripts - Added missing string about not being able to revoke the last Temple Holding off your own religious head - Fixed two bugs with landless Mongols not declaring war - Claimant Wars: if the claimant is a bishop or mayor, those titles are now lost on success - Wars over titles are now more likely to give the title capital to the claimant - No longer possible to declare depose liege, or claimant wars on liege while the liege or above is himself in revolt - Fixed a bug where vassals could nominate successors for secondary duchies or below - Made the basic "Recently Conquered" tax penalty more severe, so it cannot be offset by tech, etc - A ward who is at war with his or her guardian now automatically returns home - Fixed an issue with the automatic removal of inappropriate scripted traits from underage historical characters - Independent kingdoms with a king that controls their entire de jure area can now break out of de jure empires - No longer possible to employ Holy Orders while excommunicated - Fixed a bug with the tooltips for triggers 'lower_tier_than' and 'higher_tier_than' - You no longer pay maintenance for Holy Orders if you're in a justified war, even if you're also in another type of war - Fixed an issue where you could not grant titles to vassals which you could not formally create - Gave most mercs and holy orders a base culture - Ensured that merc and holy order leaders are always of the right culture and religion - Slowed down event '39500' which automatically converts counties to Islam - Fixed a bug where you could move your capital again after a reload - Fixed a bug where a landed spouse who is the councillor of another ruler would not give you that attribute bonus - The Excommunicate diplo action is no longer shown for excommunicated characters - Fixed an issue with granting titles including lower not fully working if the target becomes independent from you through the action - Blocked Agnatic-Cognatic succession for Hordes - Horde type culture rulers cannot have Cognatic or True Cognatic succession laws - Improved kingdom division on inheritance kingdom split - Fixed a bug with characters not knowing of their own plots - Fixed a bug with the de facto liege of titles after revocation - Fixed a bug with the succession bethrothal icon not showing - Fixed a bug allowing you to assign too many wards to a guardian - Boosted the effect of the Chancellor's Improve Diplomatic Relations job - Corrected many spelling mistakes - Added a notification event when a character is killed in battle - Both sides in a siege now see the effects of triggered siege events - The event where a vassal offers guardianship now shows which child will become the vassal's ward - Fixes to the Christian and Muslim tournaments - Famous Muslims who join your court now have dynasties and improved stats - Scottish names are now English instead of Gaelic, whereas before they were a mixture of both - Russian duchies are now called grand principalities, and their rulers are referred to as grand princes - Fixed the event where the Hashshashin go after the Mongol leader - Revised Combat tooltips - Muslim Heavy cavalry now use CoA colors on their flags rather than the christian flag - Revised cultural building modifiers - Added a global supply limit modifier that increases with tech - Ruler Designer now handles culture different from ethnicity - Loading screens and flags now look a bit better - Fixed issue with special characters in find title box - Flanks will now pick tactics even if they have no leader - You are no longer allowed to build in settlements held by someout outside your realm or by someone you are at war with - Fixed some trigger tooltips that looked bad - Added the winners of the AAR contest as characters in the game - AI: Smarter about heir nomination when having multiple kingdoms (to keep them together) - AI: Fixed bug with silly Muslim handing out of titles - AI: Baron tier and landless characters now get a complete AI when they have raised units on the map - AI: Fixed an issue where it could spam a player asking to become a vassal - AI: Holy Orders should no longer run off to help others if they are already "hired" - AI: Will always accept guardians for childen offered by the Regent (and won't have them replaced on its own) - AI: Improved passing of demesne laws - AI: Should now want to revoke a Castle Holding when the primary holding in a County is NOT a Castle - AI: Prevented some stupid placing of the Chancellor to fabricate claims - AI: Vassals will no longer spontaneously declare war on their liege to depose him or take a title off him (these things are now faction based.) The only time they might declare war on their own is to create a succession crisis. - AI: Improved handing out of counties if it's over the demesne limit - AI: Will now execute "vassal decisions" (like blinding and castrating prisoners) - AI: Will now switch Guardian for children if appropriate (wrong religion or culture) - AI: Will not disband free galleys (from event effects) - AI: Fixed some bugs with turning betrothals into marriages - AI: More careful with title usurpation and the cost in gold - Diplo AI: Fixed a bug with "divine blood" marriage calculation - Diplo AI: Does not care about Matrilineal marriage factors if both parties are from the same dynasty - Diplo AI: Children in other realms will now still accept education offers from their own parents - Diplo AI: Fixed a bug with borked marriage proposals and spamming - Diplo AI: Less aggressive about revoking titles (requires a worse opinion or religious enmity) - Diplo AI: Will now break betrothals that won't be accepted anymore - Diplo AI: will not revoke titles while under a regency - Diplo AI: Early surrender now possible with Muslim invasion CBs. Defender more stubborn.
FOR MODDERS: - IMPORTANT: Added 'inherit_chance' to traits, replacing 'congenital' - The 'replace_path' bug is now fixed for real - Added 'effect' character history command. It's like an event option that's run for the character at game start. - Fixed a bug with 'immortal' traits and sex appeal - Added trigger 'leads_faction' - Added trigger 'faction_power' - Added trigger and effect 'any_faction_backer' - Added trigger 'completely_controls = [title]' (I or my vassals hold everything in it) - Added trigger 'revolt_distance' - The 'ai_will_do' clause in Decisions is no longer binary (the value determines the MTTH) - Fixed an issue with law triggers in the 'ai_will_do' field of decisions - Added trigger 'in_faction' - Added trigger 'war_title' - Added trigger 'defending_against_claimant' - Added event targets 'supported_claimant' and 'supported_claimant_title' - Added 'set_parent_religion' effect - Can now create Lowborn characters with the 'create_character' effect - Fixed a bug with scripted attributes in the 'create_character' effect - Fixed a bug in the 'conquest_culture' trigger - Added 'is_conquered' trigger - Added event targets 'heir_under_seniority_law' and 'heir_under_primogeniture_law' - Added trigger 'any_claimant' - Added 'from_potential' trigger to decisions (vassal and dynasty decisions only) - Added event effect 'add_spouse_matrilineal' - Added 'opinion_diff' trigger - The event targets 'owner' and 'holder_scope' are now the same and work on both titles and provinces - Added event effect 'copy_title_history' - Added event effect 'copy_title_laws' - Fixed a bug with trigger 'is_landed = no' - Fixed a bug in the effect 'spawn_unit' with the 'match' argument - Can now set a specific leader in the effect 'spawn_unit' - Fixed a bug in trigger 'de_jure_liege_or_above' - Fixed a bug in trigger 'de_jure_vassal_or_below' - Fixed some bugs with the 'set_name' effect - The 'set_name' effect can now change the name of titles - Added 'capital' effect - Added 'province_capital' effect - Added effect 'participation_scaled_decadence' - Added trigger 'num_of_faction_backers' - Added trigger 'race' - Added trigger 'graphical_culture' - Fixed a bug with event name spaces not working in 'events' fields in On Actions - Fixed a bug with event name spaces not working in 'events' fields in Job Actions - Added 'divine_blood' marriage opinion modifiers - Added more gradual Attrition Defines - Added 'secondary_graphical_culture' to cultures and culture groups (a fallback option, when not having certain DLCs) - Added trigger 'has_earmarked_regiments' - Added 'earmark' argument to the 'spawn_unit' event effect - The 'disband_event_forces' effect now takes an earmark argument - Added trigger 'diplomatic_immunity' - Added effect 'diplomatic_immunity' - Exported PORTRAIT_MID_AGE_THRESHOLD, PORTRAIT_OLD_AGE_THRESHOLD, PORTRAIT_ADULT_MALE_AGE_THRESHOLD and PORTRAIT_ADULT_FEMALE_AGE_THRESHOLD to defines - Exported AGE_OF_MARRIAGE to defines - Ported the last old defines to lua - Added SeaZone province text promotion - Added PrevPrev text promotion - Added trigger 'is_tribal_type_title' - Added trigger 'has_horde_culture'
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