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Age of Chivalry Mod Client v1.1 for Half-Life 2

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Posted: 23 May 2008, 1:48pm
Downloads: 984
Size: 821.3MB

More details:

Filename: aoc_1_1_Client.exe
Size: 861,182,430 bytes (821.3MB)
Md5sum: c09ab1a2e348c64b09733049cf3bcf54 (what's this?)
Information URL: http://www.age-of-chivalry.com/

1.1 Changes include:

- Decapitation (per MANY requests. So...Yes, we're serious!)
- Revamped health and armor system
- Significant class balance changes (all the weapons damages and speeds have been redone)
- Improved hitbox detection to increase accuracy and minimize previous confusion
- Improved archery and projectile collision detection (Archers can now "snipe" headshots for extra damage)
- Improved objective mechanics to promote team-play more effectively (got rid of objective "rushing")
- Hold shield Blocking (yes it is balanced!)
- Fully implemented spectator support
- Clan Support added including HLTV and warm-up mode (Clan-based play in Age of Chivalry is something you absolutely must try, teamwork makes this game shine)
- Oil pots and Catapult kills now count for the player as kills and not as suicides
- Improved animation sync with actual weapon traces
- Brand new weapons including the much anticipated Warhammer.
- A complete sound overhaul to make things more intense (new sounds, updated sounds)
- A completely incomprehensible number of bugfixes and tweaks
- Improved Bot AI so they are now more of a challenge to player and move towards objectives
- 2 new game modes:
- 1v1 dueling (A win awards your team with a point, 10 points wins a map)
- Team Deathmatch (All-out mayhem, first team to 100 kills wins)
- 5 New Maps Including:
-Tombs (small Team Deathmatch style map)
- Tournament (1v1 dueling map)
- Battleground (open plain battle)
- Death Valley (Large bleak valley - Team Deathmatch style map)
- The Siege (Assault on a fortress on a huge snowy peak to rescue the prince)

 
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